Design Starts Where Perspective Changes

When you travel with food allergies, it is natural to become focused on yourself.

Will I be able to explain my allergies?

Will they understand me?

Will I be able to eat safely?

These are important questions, but they only consider one side of the conversation.

The perspective changed for me when I stopped asking how I would navigate the situation and started asking what another person would need in order to safely help me.

If someone handed me a card in a language I barely understood, what information would I need to confidently serve them?

That single question shaped every decision that followed.

An allergy card should do more than explain a medical condition. It should make it easier for another person to safely help you.

Without clear communication, a restaurant may decide your request is too uncertain to accommodate. Even worse, someone may misunderstand your needs while genuinely trying to help. Neither outcome is good for anyone involved.

This guide is not meant to be the perfect allergy card. It is an example of what can happen when you begin designing from the perspective of the person on the serving side of the interaction.

My hope is that it helps you communicate your own needs in a way that feels clear, respectful, and practical for everyone involved.

Designing From the Serving Side

Every country has different ingredients, cooking techniques, dining customs, and hidden sources of allergens. Rather than creating a generic allergy card, I wanted to design one around the situations I was most likely to encounter while traveling in China.

1. Communicate urgency

The first thing someone should understand is that this is important.

The card immediately identifies itself as a food allergy card, asks that it be read before preparing my meal, and clearly states that I have celiac disease with zero gluten tolerance.

My goal was to remove any uncertainty about whether the information should be taken seriously.

2. Reduce uncertainty

Simply saying “gluten free” leaves room for interpretation.

Instead, I identified common ingredients that frequently contain gluten in Chinese cuisine, including soy sauce and oyster sauce, because these are practical decisions someone preparing a meal may need to make.

I also requested clean cookware, fresh oil, and a clean preparation area to help reduce the risk of cross-contamination.

The more uncertainty I could remove, the easier it becomes for someone else to confidently help.

3. Make saying “yes” easier

One of my favorite design choices is the green section.

Rather than only listing foods I cannot eat, I also included examples of ingredients that are safe, such as plain meat, seafood, eggs, vegetables, rice, garlic, ginger, salt, pepper, cooking oil, and gluten-free sauces.

Instead of creating a list of restrictions, I wanted to provide a starting point for a safe meal.

Good communication should make solutions easier to see.

4. Prioritize what matters most

Not every dietary restriction carries the same level of risk.

For me, gluten is the highest priority because of celiac disease. Dairy is a separate medical restriction.

Keeping these sections separate helps communicate that priority while still asking that dairy not be included.

5. Leave the interaction with confidence

The last two messages may be the most important part of the entire card.

“If you are unsure, please do not serve this meal.”

Those words give someone permission to choose safety over guessing.

The final sentence thanks them for their care and attention.

I wanted the interaction to end with appreciation because helping someone eat safely takes extra thought and effort.

6. Communicate in more than one way

The reverse side reinforces the same message through simple visuals.

The images provide examples of foods that commonly contain gluten or dairy while repeating the most important safety instructions.

Whether someone prefers reading text or quickly recognizing pictures, the goal is the same. Important information should be easy to understand.

Could You Make Your Own?

Absolutely.

Whenever possible, I recommend working with a trusted translation service or professional medical translator. Your health and safety are worth the additional confidence that comes from having medical information translated accurately.

I also recognize that professional translation is not always accessible or affordable.

If that is your situation, I hope this project serves as a design guide rather than simply a template.

A translation tells someone what your condition is.

A thoughtfully designed card helps them understand what to do about it.

As you design your own, think beyond the diagnosis.

Ask yourself questions like:

  • Which sauces, seasonings, or ingredients commonly contain my allergen where I am traveling?
  • What cooking methods or shared equipment could increase the risk of cross-contamination?
  • Can I include examples of foods that are safe instead of only listing restrictions?
  • How can I encourage someone to choose safety if they are uncertain?
  • Would simple images reinforce the message if there is still a language barrier?

The goal is not simply to translate your condition.

The goal is to make it easier for another human being to safely help you.

Is This Card Right for You?

This version was designed specifically for my own dietary needs:

  • Strict gluten-free due to celiac disease
  • Dairy-free due to a medical allergy

If your dietary needs are different, I hope the design process is still useful. Whether you purchase this card or create your own, my goal is the same. I want to make it easier for people to care for one another through thoughtful communication.

Important: Please review all translated medical information yourself before relying on it. Every person’s dietary needs are different, and you are responsible for deciding whether this card accurately represents your own requirements.

Download: Printable PDF containing three wallet-sized allergy cards per page.

Fabric Rewind: Saving the Scraps for a New Story

Every year, millions of pieces of clothing are donated with good intentions. Some find a new home, but many do not. The volume of unwanted textiles has grown so large that some donations are exported overseas, while others eventually make their way to landfills or other waste streams because there simply aren’t enough people to wear everything we produce.

The conversation around sustainable fashion often feels like a choice between two extremes: continue buying newly manufactured clothing or rely entirely on thrift stores and older garments.

But perhaps there is another option.

What if we stopped seeing clothing as the final product and started seeing it as a temporary form of fabric?

Imagine collecting textiles that can no longer be donated, washing them, removing reusable hardware like buttons and zippers, sorting the remaining fabric by color and fiber, then stitching those pieces together into new rolls of patchwork fabric. Even the smallest scraps could be redirected into products like insulation, stuffing, felt, or paper, allowing as much of the material as possible to continue serving a purpose.

Instead of asking people to stop creating new clothing, we give designers, artists, and makers a new starting material. Fabric that has already lived one life could become something entirely different—a dress instead of a shirt, a quilt instead of a pair of jeans, artwork instead of waste.

We don’t have to choose between creativity and sustainability.

We can continue designing, experimenting, and following new ideas while giving existing materials another chance to become something meaningful.

Perhaps the goal isn’t to stop making new things.

Perhaps it’s to stop treating good materials as though their story ends with the first thing they become.

If fabric can outlive the clothing it was first sewn into, what else are we throwing away before its story is finished?

Wallbound: A Vertical Arena Sport

Image Details

AI-generated concept art of a Wallbound arena.
The image shows a towering multi-level arena filled with black ropes, hanging nets, neon lighting, and dense fog. Players move across the walls and suspended structures instead of the floor, creating a futuristic vertical battleground designed around climbing, endurance, and team combat.

Wallbound is a vertical team sport played inside a tall neon arena filled with ropes, nets, ledges, bridges, and foggy maze-like rooms. Players climb, hang, swing, brace, grapple, and fight to stay attached to the walls while trying to eliminate the other team.

The Arena

The game takes place in a multi-level indoor arena, usually two to three stories tall. The walls are covered with black ropes, cargo nets, hanging grips, and flexible climbing routes. Different maps can include hallways, rooms, bridges, corners, narrow passages, and open vertical chambers.

The atmosphere is dark, foggy, and futuristic, with neon lighting similar to a laser tag arena.

The Teams

Wallbound is played by two opposing teams with different rules.

The Wallbound Team

The Wallbound team cannot touch the floor.

They win if at least one player is still on the wall when the timer ends.

Their strategy is based on endurance, climbing skill, teamwork, evasion, and smart positioning.

The Hunter Team

The Hunter team is allowed to touch the floor a limited number of times.

They win by eliminating every Wallbound player before time runs out.

Their strategy is based on pursuit, pressure, grappling, route control, and coordinated attacks.

How Players Are Eliminated

Each player wears multiple removable outer layers over a base layer.

To eliminate a player, opponents must strip off enough of their layers until the player is down to their base layer.

This makes the game physical without being based on striking. Players battle through grip strength, leverage, balance, restraint, and timing.

Core Skills

  • Grip strength
  • Climbing endurance
  • Body control
  • Tactical movement
  • Grappling
  • Stamina management
  • Teamwork
  • Environmental awareness

Players must decide when to fight, when to flee, when to help a teammate, and when to conserve energy.

Strategy

The game is not only about being strong. A player who burns too much stamina early can become easy to eliminate later.

Teams can spread out across the arena, form defensive clusters, lure opponents into bad positions, block routes, or protect weaker players.

A single well-timed assist can change the entire match.

Player Styles

Different players naturally develop different roles.

Anchors are strong defensive players who can hold position for a long time.

Climbers are fast movers who travel quickly through nets and ropes.

Hunters are aggressive players who specialize in stripping layers and forcing eliminations.

Bulldozers use size and power to overwhelm groups.

Swingers use momentum, reach, and timing to attack from unexpected angles.

Winning the Game

The Wallbound team wins by surviving.

The Hunter team wins by clearing the walls.

Every match becomes a test of endurance, teamwork, strength, and adaptation inside a glowing vertical maze.